![]() ![]() Due to this success, Interplay, the publisher of Baldur's Gate, asked CD Projekt if they could do a similar treatment to Baldur's Gate: Dark Alliance, a console title released in 2001. As their past work had been strictly on personal computers, the company accepted to try to port it, but the project fell through before it was completed. However, as a result, CD Projekt realized they had the ability to make their own games, and moved into games development. This eventually proved fruitful, as it ultimately landed the company with rights to The Witcher video game series. The company's interest in game distribution has declined since then. ĭigital distribution grew in the 2000s, along with the use of DRM to control access to games, which raised some resentment with players. In this manner, they would have a reason to draw players to buy their product instead of simply downloading it for free from pirate game websites and services.ĬD Projekt saw potential to look back at their distribution days to offer DRM-free versions of classic games through digital distribution, using their past experience in reverse engineering to make the games work on modern platforms and provide a wide array of localization options. ![]() They founded a new subsidiary, Good Old Games, to serve this purpose in early 2008. ![]()
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